Let's Talk About No More Heroes

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#LetsTalkAbout #NoMoreHeroes #HeadOffToTheGardenOfMadness

Fresh off of dealing with psychotic killers, Noah Campbell, Ranked 69th in the U.A.A., piles some more on his plate when he heads down to Santa Destroy. Come for a one way ticket to Paradise stay for the bloodshed, but is Noah bloodthirsty enough to rent out a room at No More Heroes? Or is he better off jumping town?

There's two things I forgot to include in the gameplay section. After you beat each boss, you do get a health upgrade different from the one you buy at Thunder Ryu and for two, a weapon part to give to Naomi. Likewise, Travis does have a guard point/parry technique that is capable of instant-killing foes, but like Ground Death Blows or Wrestling Moves it doesn't spin the Slash Reel.

Chapters:

0:00:00 (Light Musings on No More Heroes and killer7)

0:01:08 (History: Catch 51: The Goichi Suda Case)

0:17:58 (Story Recap: Paradise or Bust)

0:28:51 (Story Analysis: In the Garden of Madness)

0:38:24 (Presentation: The Usual Suda51 Flair)

0:47:30 (Gameplay: Mowing Lawns and Chopping Heads)

0:55:15 (Good: A Vicious Cycle)

1:02:54 (Bad: Tumbling Down the Spiral)

1:06:49 (Overall: Check Yourself In)

1:07:41 (Afterword and Hint)

Links:

https://www.grasshopper.co.jp/en/

https://www.nintendo.com/games/detail/no-more-heroes-switch/

https://www.nintendo.com/

https://web.archive.org/web/20100705225754/http://www.computerandvideogames.com/article.php?id=244963 (This is the CVG interview where Suda brings up his family)

https://web.archive.org/web/20160409040852/http://www.animenewsnetwork.com/interview/2015-07-21/the-art-of-japanese-video-game-design-with-suda51/.90633 (This is the ANN Interview)

https://www.ign.com/articles/2007/02/17/interview-suda-51-on-no-more-heroes (This is the IGN Interview where Suda brings up his wrestling knowledge)

https://honeysanime.com/the-history-of-human-entertainment/ (This is the background on Human Entertainment)

https://automaton-media.com/articles/interviewsjp/siver-case-director-goichi-suda-interview/ (This is the Automaton Interview. Be mindful that it's in Japanese)

https://www.famitsu.com/news/201009/02032972.html and https://www.famitsu.com/news/201010/14034715.html (These are the two Famitsu articles. Be mindful that these are in Japanese)

https://www.gamasutra.com/php-bin/news_index.php?story=25587 (This is the Gamasutra Interview)

https://web.archive.org/web/20080606184025/http://www.computerandvideogames.com/article.php?id=184821 (This is the other CVG Interview were Suda questions if Michigan was released in Europe)

https://archive.ph/20121206022755/http://www.1up.com/news/nordic-game-conference-heroes-film (This is the 1UP Article)

https://web.archive.org/web/20080203101124/http://www.mcvuk.com/news/29510/Time-For-Heroes-began-life-on-360-says-developer (This is the MCVUK Article)

https://twitter.com/dreamboum/status/1221529744157609987 (In case you want to know where I got the Kill the Past graphic)

https://www.viz.com/chainsaw-man (Of course, all the brief manga panel subliminal messages come from Chainsaw Man)
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