Teardown has received a version of de_train, complete with bits that were previously incomplete. Turns out it's the ideal platform to explore it on. And blow it up.
Workshop page of Teardown's de_train map: https://steamcommunity.com/sharedfiles/filedetails/?id=2803318896
PC used: Intel 13900k, Geforce 4090, 64 GB DDR5 RAM.
...Not that it matters cos it's still laggy af! but that's good.for you cos it means your pc can also achieve lovely looking destruction shots. just takes some work. You need to delete duplicate frames and double fps through DAIN to get smooth looking mega explosions.
I also added a low roar to the lift shaft interiors near the end too, as was done in a separate take to the exterior shots. But saying that, the sound design in the game did the bulk of the work. That's also streets ahead of CSGO.
Workshop page of Teardown's de_train map: https://steamcommunity.com/sharedfiles/filedetails/?id=2803318896
PC used: Intel 13900k, Geforce 4090, 64 GB DDR5 RAM.
...Not that it matters cos it's still laggy af! but that's good.for you cos it means your pc can also achieve lovely looking destruction shots. just takes some work. You need to delete duplicate frames and double fps through DAIN to get smooth looking mega explosions.
I also added a low roar to the lift shaft interiors near the end too, as was done in a separate take to the exterior shots. But saying that, the sound design in the game did the bulk of the work. That's also streets ahead of CSGO.
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